Showing posts with label Galaxy. Show all posts
Showing posts with label Galaxy. Show all posts

Sunday, October 28, 2012

Tech News Update: The Little Giant from Samsung, Galaxy Note 2. (Auckland, smartphone, repair, unlock, 095515344)


Key Features

  • 5.55in AMOLED display, 720x1280, 267 pixels per inch
  • Android 4.1 Jelly Bean
  • 1.6GHz, quad-core processor
  • 2GB RAM
  • S-Pen stylus

Samsung Galaxy Note 2


Introduction

We have the technology to put a man on the moon, tweet from Mars and record an entire series of television at the push of a button, but replacing paper and ink with bits and bytes has eluded us.
That doesn't mean that we haven't tried - far for it infact; we had the Palm Pilot in the 90s and those chunky Sony Ericssons with the flipdown keyboards ten years ago but nothing to date has felt like pen and paper.
Galaxy Note 2 with an iPhoe 4S
Galaxy Note 2 with an iPhone 4S
Samsung thinks it's cracked it though, with the Note 2. As the name suggests, this is the second generation of Samsung's Galaxy Note smartphone and falls somewhere between the smaller (but still huge) Galaxy S3 phone and the 10.1in Note tablet.
The Note 2 is the first Samsung device to get Android 4.1 Jelly Bean out of the box, but it's that enormous 5.55in screen and S-Pen stylus that make this phone stand out from the crowd.

Samsung Galaxy Note 2: Design and Feel
Earlier this year, many said how the 4.8in Galaxy S3 phone is too large to be used comfortably in one hand, and more recently we concluded that the 4in iPhone 5 was a better size.
We stand by that, but now the Note 2 has come along and opened our eyes to a third way; if we stop thinking of the Note as a huge smartphone, and more as a pocketable tablet that can make calls and send texts, we end up with a device that starts to make sense.
Forget about using it with one hand (even if the TouchWiz interface can be adjusted to help) and use both hands - better still, crack out the S-Pen stylus and use the Galaxy Note 2 as intended; this is a device that replaced both a conventional tablet and your smartphone.
Below that headline-grabbing screen is a central Home button, flanked by two capacitive touch-sensitive buttons for Back and to call up more options. A long press of the Home button opens up a list of apps currently multitasking, a double-press launches S-Voice (Samsung's answer to Siri on iOS) and finally a long press of the options button opens up Google Now.
Above the screen is the earpiece, proximity and ambient light sensors, a notification light, and a front-facing 1.9-megapixel camera.
There's a screen lock / power button on the right edge, volume rocker on the left (both of which are low enough to reach with one hand), a 3.5mm earphone jack up top and a micro USB port on the bottom for syncing and charging.
Next to that USB port is a slot housing the S-Pen stylus, while around the back Samsung has installed the same 8-megapixel camera with LED flash and 1080p video recording as is featuring on the Galaxy S3 smartphone.
Regular readers may be fed up of us complaining about the glossy plastic Samsung uses on all of its current products - and we're just as fed up of writing about it - but sadly the Note 2 is no exception.
We don't mind the glossy white - although we are fans of the matte white finish of the HTC One X - but the fake chrome edge is, as with the Galaxy S3, cheap.
If the chrome bezel was cold-to-the-touch and added a little weight to the device, then fine; but what Samsung has give the Note 2 is a piece of plastic that is reflective beyond belief, attracts fingerprints and - at least on our S3 - scratches and chips to reveal black plastic underneath.
It's a poor design choice and one which we hope Samsung will move away from sooner rather than later.
The rear cover of our Note 2 review unit moved and creaked a little when pushed near the volume rocker; not a deal-breaker, but not something we want from a £500+ device.
Elsewhere, it's obvious - and not necessarily a bad thing - that Samsung has borrowed much of the S3's design for the Note 2, both for its hardware and software.
Weighing 183g the Note 2 is around 50g heavier than the Galaxy S3 and a full 71g lighter than the slimmed down iPhone 5 - both of these phones are praised for their lightness, and considering its vast size, we're surprised the Note 2 doesn't weigh more.

Samsung Galaxy Note 2: Hardware and Connectivity

Being a £500 smartphone the Galaxy Note 2 has Wi-Fi 802.11 a/b/g/n with the ability to become a Wi-Fi hotspot, Bluetooth 4.0 with A2DP for streaming music to wireless speakers, NFC for swapping contacts with a tap, 4G LTE (where available) and a microSD card slot.
There's 16, 32 or 64GB of storage as standard depending on how much you want to spend, and that SD slot under the rear cover (along with a microSIM slot) can increase storage by up to 64GB if you have a card that big.
As with the Galaxy S3, the Note 2 has a wide range of party tricks aimed to help make using it easier and more intuitive. Using the accelerometer, some menus can be navigated by tilting the device, and this works for zooming too, but we found it to be nothing more than a gimmick.
Along with that accelerometer, Samsung has crammed in (although we guess there's plenty of room) a compass, gyroscope, proximity sensor, ambient light sensor and, bizarrely, a barometer.
For syncing and charging the Note 2 uses a microUSB port located on the bottom edge of the device, and finally for audio there's a headphone jack at the top.

Samsung Galaxy Note 2: Operating System and Performance

The Galaxy Note 2 is, without doubt, one of the fastest and most powerful smartphones on the market today. Powered by a 1.6GHz quad core processor and 2GB of RAM the Note 2 is a very capable device and shrugged off just about anything we had to throw at it.
Intense 3D gaming, HD YouTube videos, live TV streaming, social networking, acting as a hotspot...the lot.
As is the case with the Galaxy S3, HTC One X, Apple iPhone 5 and others, the Note 2 responds to your commands just about instantly, and no matter what we did it was impossible to encourage any form of lag or slowdown of the Android operating system.
One annoyance was with the Home button. Because a double-press launches S-Voice (Samsung's answer to Siri) there is a small pause between a single press and the device reacting, while it waits to see if you press twice.
We're talking no more than a second here but it's just enough to be noticeable - especially when the rest of the system is so quick and responsive.
There is a similar delay when pressing either the Home or power button to wake the phone from sleep, but it's not the end of the world.
Being one of the first devices to come with Google's brand new Android 4.1 Jelly Bean out of the box is a plus, but Samsung's TouchWiz UI skin changes so much, casual users will be hard-pressed to tell the difference between the Note 2's software and the Galaxy S3 - and the Note 10.1 tablet for that matter.
For us this isn't a problem, because we like TouchWiz and giving all of its devices the same user interface helps to unify the product line, and this ultimately keeps customers safe in the knowledge that no Samsung device is drastically different from the other.
Another small fault we came across was that the phone would sometimes fail to lock. A press of the lock button would turn the screen off, only for it to come back to life (unlocked) a couple of seconds later.
We wouldn't go as far as to call this a security flaw, because the phone comes back to life almost instantly and you would surely notice, but it's certainly a quirk Samsung needs to iron out.
The Note has a huge 3,100 mAh battery that saw our review unit last two full days of average use with the screen at around 50 percent brightness. Two hours of streaming video from the BBC iPlayer saw the battery drop less than 20 percent - it has the best battery life of any phone we've tested this year.

Samsung Galaxy Note 2: S-Pen

The S-Pen is of course what makes the Galaxy Note unique and Samsung has been busy improving the plastic stylus since it's first outing in the original Note last year.
Now longer, thicker and more comfortable to hold, the S-Pen feels more natural than ever and thanks to the 1,024 levels of pressure sensitivity, using it to write and draw efficiently is easy.
Sliding the stylus out causing the Note to vibrate and (if it's unlocked) display a new Home screen with links to quickly create a note.
While the S-Pen can be used to navigate just about all of the TouchWiz user interface - only the capacitive buttons below the screen cannot be prodded with the stylus - there are very few apps that make full use of it.
S-Note is a very basic note-taking app, allowing you to adjust the thickness of virtual ink, the colour and the type of pen or pencil the stylus is acting as.
Writing on the Note's screen is much natural than you would first imagine, and the screen can tell the difference between the nib of the S-Pen and the side of your hand, so leaning on the phone to write won't cause unwanted scribbling - basically, the screen will only respond to the style when it is less than a couple of centimeters away.
That stylus is a lot smarter than it's humble plastic construction would have you believe; the Note 'knows' when the stylus is within around two centimeters of the screen, and a dot appears to help you work out where exactly the pen will touch the screen.
This hovering technology also helps you preview content without actually tapping it. For example, hovering over the subject line of an email in your inbox will cause a preview box to open, showing more of the email, without you having to open it.
Another use is when watching a video. Hover over the timeline and a preview box will open showing a frame from wherever you're pointing the stylus - it's a useful way of scanning for a certain part of a video while not disturbing what is being played.
Once we selected a fine virtual point for the stylus we found writing on the Note 2 to be much like writing with a pen and paper - of course the screen provides less feedback than paper but as a replacement to our trusty notebook, it's closer than ever.
As for handwriting recognition, the S-Pen and Note 2 do a good job and even our mainly illegible scrawls were understood and converted to text more often than not, although the time it takes to write and have it converted to text - which just a fes seconds - is long enough for us to type instead of write text messages and emails.
That said note-taking is a joy and the ability to quickly take a screenshot by clicking a button on the side of the S-Pen is a bonus - screenshots can then be drawn on and emailed or shared via social networks.

Samsung Galaxy Note 2: Display

The display measures 5.55 inches, has a resolution of 720 x 1280 and a pixel density of 267 per inch; along with the stylus, it's the Note 2's enormous screen that sets it apart from everything else on the market.
It's a Super AMOLED display and, as with the Galaxy S3, has a slightly cool, blue tinge. This isn't a deal-breaker for us, but it's worth remembering that the current crop of high-end Samsung devices make everything look a little cooler than it should.
Despite the slightly-off temperature balance, the screen of the Note 2 is excellent. It's clear, bright and very responsive to touch inputs, with a wide viewing angle and contrast is equally good.
HD content looks fantastic, naturally, and being AMOLED means that blacks are impressively dark.
While the screen quality cannot be disputed, the sheer size of it is definitely a love-or-hate affair. The extra size makes watching video, browsing the web and viewing photos better than any other smartphone, but typing and ideally navigating around the user interface - especially with one hand - is difficult.

Samsung Galaxy Note 2: Camera

Samsung has fitted the Note 2 with an 8-megapixel camera with autofocus, tap-to-focus, burst shooting, HD video recording and a whole range of other features and settings.
It's the same camera as found in the Galaxy S3 and that's good news to us - the S3's camera is one of the best we've tested this year.
You can shoot photos in HDR (high dynamic range) to capture scenes with high and low lighting in the same frame, burst mode - which shoots eight photos in around three seconds, then picks the best - and the usual range of monochrome and sepia effects.
White balance, metering and ISO can all be adjusted manually, or left to work things out automatically, and there's 13 different scenes to choose from, ranging from sports and portraits, to shooting by candlelight or capturing fireworks.
Although there's a minimum of 16GB of storage on tap depending on which S3 you buy, the resolution of photos taken can be lowered from 8-megapixels to six, 3.2, 2.4, 0.9 or just 0.3-megapixel if you so wish.
As for video, the Note 2 shoots in full 1080p HD, although that can be trimmed down to 720p or lower if you need to save space, while the white balance and exposure can be adjusted and photos can be taken while you shoot video.
The flash can be turned on to help illuminate the scene while recording and the phone usefully shows in megabytes how large the current recording is as you shoot, next to how much storage you have left on the phone.
The lack of a physical shutter button means that getting the perfect photo by tapping the on-screen icon can be difficult, compounded by the camera being located in the middle of the phone, rather than in an upper corner, and the touch buttons below the screen often get in the way - hitting Back and being ejected to the home screen while recording happened more times than we care to remember.

Verdict

This is where it gets difficult. The Note 2 is huge, there's no escaping that. But while the S3 is big for a phone, the Note does more - enough to class it as something entirely different? Possibly.
Samsung has created a device that is as love-or-hate as it gets; for some it's a phone that is far too large to be useful, yet not big enough to be a tablet; for others, it's a product that fits perfectly between a phone that isn't small enough to work on effectively, and a tablet that is too big to carry with you everywhere.
If you fall into the latter, then the Note 2 is perfect. It's fast, sleek, well built (plastic design aside), with the newest version of Android, a good camera and a stylus that is far from a gimmick.
But, if the Note isn't for you, then Samsung offers the smaller Galaxy S3 and - coming on 11 October - a 4in Galaxy 'Mini'. 
Sure it barely fits in your pocket and making calls in public feels like you're part of a comedy sketch, but forgive it for standing out and the Note 2 is wonderful; (just) small enough to fit in your pocket, but large enough to read, game and browse on.
It's a compromise between having a small phone and a large tablet. It may not be perfect all of the time (one-handed operation is all but impossible), but for most of the time it is ideal.
That isn't the outcome we were expecting. We thought it was ridiculous and we'd hate it, but give it a couple of days and you stop reaching for the iPad when you need a bigger screen because it's already there in your pocket.
As for getting used to such a large phone...our iPhone 4S felt like a toy and far too small after just a few days with the Note 2. It's amazing how quickly you get used to it, and nothing smaller will do.

Scores

  • Screen: 8/10
  • Design: 7/10
  • Camera: 9/10
  • Operating System: 9/10
  • Build Quality: 8/10
  • Overall: 9/10

The Good:

  • Huge screen
  • Stylus is useful, not a gimmick
  • Good camera
  • Incredible performance
  • Great battery life

The Bad: 


Thursday, September 6, 2012

Tech News Report 2012: Samsung Unveils New Tablet To Challenge IPad


SEOUL - Samsung Electronics Co's new tablet, unveiled in the United States, is the South Korean electronics giant's latest attempt to wrestle market share from Apple Inc, but is not being heralded as an iPad killer.
The Galaxy Note 10.1 tablet launches on Thursday in the United States, Britain and South Korea, just weeks before Samsung is expected to unwrap its revamped version of the original 5.3-inch Note smartphone.
Samsung, which Apple accuses of copying the design and some features of its iPad and iPhone, hopes the enlarged version of its popular phone-cum-tablet Note will resonate with consumers, and the device - with a stylus-type pen and split-screen feature - has picked up positive early reviews from tech bloggers.
That said, the price - $499 for 16 gigabytes of memory and WiFi-only, the same as the iPad - and competition from increasingly smart phones, have left analysts doubting the new device will see off the iPad.
"When you look at the price and overall consumer awareness about Samsung tablets, it's not likely to be a big success," said Park Young, an analyst at Woori Investment & Securities in Seoul. "Tablets are getting cheaper and even Apple is rumored to be preparing a cheaper iPad. Consumers also tend not to spend much on tablets any more as smartphones can do most of the entertainment functions that tablets offer."
Samsung has been keen to differentiate the Note 10.1 from rival tablets, which are primarily used to consume media - highlighting the device's ability to personalize and create. At Wednesday's launch event in New York, "Moulin Rouge" movie director Baz Luhrmann and fashion designer Zac Posen were on hand to demonstrate how they use the S-Pen stylus in their work.
SPLIT-SCREEN
The Galaxy 10.1 is named after its screen size, which is slightly larger than the 9.7-inch iPad, and has impressed with a split-screen feature that allows users to have two apps active side-by-side.
Samsung hopes the bigger version of the original Galaxy Note, which has sold more than 10 million units since its October launch, can help it narrow the gap with Apple in tablet markets, where it remains a distant second to the Cupertino, California-based firm.
Apple sold 28.8 million iPads in January-June, giving it 64.4 percent of the market, well ahead of Samsung's 9.9 percent market share, according to research firm IHS iSuppli.
The Note 10.1 uses Google's Android software and a quad-core processor with 1.4 GHz clock speed. It boasts a 5 megapixel rear camera and 1.9 megapixel front-facing camera, which also detects the user's eye movements to prevent the device from going into standby mode.
The 32 GB model will sell for $549, versus iPad's $599.
A U.S. judge on Wednesday asked for the chief executives of Apple and Samsung to speak to each other before a jury begins deliberating next week in the high-stakes patent trial between the two tech titans.
In Seoul on Thursday, Samsung shares were flat at 1.345 million won ($1,200) in a market down 0.1 percent. Shares in Apple closed down 0.1 percent on Nasdaq on Wednesday.
($1 = 1129.6500 Korean won)
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Will the new Apple iPhone 5 use the Nano SIM Card? (Auckland, Apple, iPhone, Repair, Unlock, drmobiles)


The nano-SIM standard became official just this year and all rumors suggests the next-gen iPhone to be the first device using it.
Just like the micro-SIM slot used for the first time in the iPhone 4, the nano-SIM just feels right for the next iPhone.

With the iPhone 5 launch closing, the carriers are getting ready for its new slot. As you can see, T-Mobile is stocking up on nano-SIM cards for the "latest generation of smartphones that come in the near future" (translated). T-Mobile also instructed its staff not to give out these cards to customers yet.
So, the next iPhone will supposedly have a new SIM slot, a new connectivity port, new headphones, and new screen aspect ratio. The next iPhone seems to be dropping out everything Apple has relied on these years, and yet again replacing it with its own proprietary solutions.


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Sunday, July 15, 2012

Cell Phone News Update: The Next iPhone Could Deal A Crushing Blow To Samsung’s Android

Not only did Apple silently stare down Google during their WWDC 2012 Keynote by releasing a new Maps app and better Siri integration, they also mentioned an app which will give them even more ground in the ongoing smartphone wars.

Passbook was announced as a sort of digital folder for electronic tickets, such as boarding passes, movie tickets and even Starbucks cards. Using location technology, the app will know where you are, pulling up your movie ticket when you arrive at the theater. The app makes for a very slick demo, to be sure.
 

But such an announcement stumbles upon Apple’s insane levels of secrecy and can be seen more of a nod to the future rather than a complete, finished product.
Apple intentionally made no mention of the next iPhone, focusing mostly on software and one new piece of hardware. The closest they got to acknowledging the new iPhone was announcing an iOS 6 release date.
 

Each of these new apps—Maps, Passbook, even Siri can be seen as new at this point—will be available in iOS 6 and built to take full advantage of the next iPhone. As such, what does Passbook say about the next smartphone?
Some analysts and Apple observers are suggesting Passbook will also work with Near Field Communications (NFC) technology, something found in nearly every smartphone rumor for the past 3 years.
 

Google has been making a push towards an eWallet which will allow users to do away with cash and cards and simply rely on their devices as form of payment: A convenient notion, but also more than a little unsettling.
 

Android’s latest flagship phone, the new Samsung Galaxy S III, features NFC and works with Google’s Wallet functionality. Google has yet to gain much traction in the eWallet field, however. As such, only Sprint’s version of the Galaxy S III has the NFC feature built in.
 

In fact, the Google Wallet feature works in a similar way as Passbook, collecting digital tickets and stubs in one location to be easily called up in a moment. When paired with NFC, Google Wallet can be used to make a payment by simply tapping the device on a “PayPass” enabled device.
As they often do, Apple took a few minutes to brag on themselves, boasting their astronomical app downloads and subsequent payouts to developers. Tim Cook also made a point to mention Apple has 400 million accounts, each with a registered credit card. These Apple ID accounts are the only way to register new devices and make purchases through either store, allowing every user the ability to give Apple their money by simply tapping a button and typing in a password.
This kind of sheer brute strength could send Google packing if and when Apple gives the nod to Passbook, allowing it to not only display your tickets, but also purchase them as well.
 

In fact, Apple has already been using similar technology in their stores, which have become extremely beautiful and profitable test labs for features such as these. With the new Apple Store App, a customer can walk into any Apple store, find the iPhone case, headphones or MagSage charger they require, scan the barcode with their phone, input their password and walk out of the store unmolested. Your iPhone is associated with your Apple ID, which is associated with your credit card. When your phone connects to the Apple Store Wi-Fi network, it turns this feature on and brings everything together to allow for beautifully simple payments.
 

Until this point, the big news in iPhone rumors was the adoption of a 4-inch screen and a retooled design. Now, it appears as if the real big news about the next iPhone will be the ability to (finally) make payments with your iPhone. If this comes to pass, Apple could have one very large leg up on Google and Android. Now, we have only to wait until “this fall” to see how things play out.

Google Smartphone Review: Android 4.1 Jelly Bean

Google used its I/O 2012 conference in San Francisco to unveil the latest release of Android. Carrying the version number 4.1, the new Android Jelly Bean is supposed to come as more of a polish to Ice Cream Sandwich, than a major game changer.
Don't think for a second though, that Jelly Bean doesn't have anything interesting to offer. On the contrary - the latest Android version brings a truckload of new features, and should help noticeably improve the overall user experience. Here goes the full breakdown:

Android 4.1 Jelly Bean changelog:

  • Project Butter has brought smoother and faster feeling user interface
  • Improved notification center with expandable and actionable notifications
  • Updated widget behavior
  • Improved camera and gallery apps for easy photo snapping and sharing
  • Improved keyboard behavior with with word prediction
  • Added Accessibility options with support for external Braille input
  • Enhanced Android Beam allowing transfer of photos and video
  • Offline Voice recognition and typing
  • Google Voice search is more intelligent than ever
  • Updated Google Search user interface
  • Google Now adds automatic information feeds to your device (weather, traffic, sports, etc)
  • Bi-Directional text and additional language support
  • Truly high-resolution contact photos
  • USB audio output and HDMI multichannel audio output
  • App encryption and Smart App updates
The list might not be too long, but Android ICS was arguably the most feature-rich platform already, so major changes were hardly required. With Android easily the most popular mobile OS out there, Jelly Bean's task is to solidify its lead by polishing the user experience.
The Project Butter sounds like a great start, but it's certainly not the only trick up Jelly Bean's sleeve. The revamped notification center, the updated widgets and the new natural language searches should really make a difference to end users, while the improved Android SDK and extended API support should keep developers happy.
The question remains if every feature on the list work as advertised, so let's not waste any more time and start testing them out.

User interface

Android 4.1 Jelly Bean sticks to the foundation laid by Ice Cream Sandwich more than half a year ago. There are very few visual user interface changes, but some cool added functionality. Of course, as with every previous Android release, the bootscreen animation has also been updated.

Project Butter

Project Butter is Google's answer to the oft-criticized Android user interface stutters and is probably the most important new feature of Android Jelly Bean. Cool animations have been an integral part of Android for quite some time now, but the problem was that they weren't always perfectly smooth. Even really powerful smartphones and tablets were guilty of the lagging occasionally and it was about time Google did something about it.
In fact, Google has worked so hard on these performance optimizations that it even borrowed the services of a high-speed RED camera to record the improvements throughout the UI. Check it out.
To get the interface so fluid and smooth, Google has made Jelly Bean's UI run at 60 frames per second where the hardware allows it. Since software engineers didn't stop there, they also added triple buffering (CPU, GPU and display working in parallel, not waiting in turns).
Finally, there's the feature called Touch responsiveness, which makes your phone anticipate and predict where your finger will be on the screen next and preloads any animations it might need to display when you start touching the screen.
The result, as you saw in the video above is an interface you can safely call "smooth as butter".

Lockscreen

The lockscreen for example is altered and now shows a large dotted circle around the center-placed unlock button. You still the two familiar shortcuts - move the unlock button to the left for camera, and right for unlock. There's a new, third icon above them for jumping to Google Voice Search.
We still feel Google isn't utilizing the lockscreen to its fullest, though. A small weather widget would've come in handy, or even a short calendar snippet showing the upcoming appointments. We've seen those in some of the custom launchers, but it would be great if they were backed into the OS itself.
Android 4 1 Jelly Bean Preview Android 4 1 Jelly Bean Preview Android 4 1 Jelly Bean Preview
The refreshed user interface of Jelly Bean feels familiar

Enhanced notification center

One of the best bits about Jelly Bean is its revamped notification center. It features a redesigned clock and date icons on the top left followed by a larger settings icon. The clear notifications icon has also been refreshed and it looks much sharper now.
The updates here don't end with the looks, either. Select app notifications have gotten really smart, not only delivering you the notification, but also providing you with several options for interaction.
Android 4 1 Jelly Bean Preview Android 4 1 Jelly Bean Preview
The all new notification drawer
For example, you can snooze a reminder for an upcoming meeting or email its guests right from the notification area. This is quite convenient, saving you a few seconds from the time you'd normally spend tapping your way through the app to get the same thing done.
Next, you can answer or hang up a call right from the notification blind. Yes, this feature was present in previous Android releases too, but now it's icons have been redesigned don't feel out of place.
Finally, starting with Jelly Bean, you can view photos shared with you on Google+ or even read your incoming messages without even having to enter the Messaging app.

Resizable and self-aware app widgets

Ice Cream Sandwich introduced resizable widgets, and they have been further improved in Android 4.1 Jelly Bean. With the latest release of the Google OS widgets will automatically adjust their size to fit on the screen where you'd want to put.
Android 4 1 Jelly Bean Preview Android 4 1 Jelly Bean Preview
Widgets now automatically readjust their size to fit on the selected screen
This means that if you place a widget in an icon-congested screen, the widget will contract to fit in whatever gap is available for it. Also, if you drag one widget on top of the other, it will make space for itself by forcing the icons underneath to rearrange.

Synthetic benchmarks

We ran some benchmarks on the Samsung Galaxy Nexus running Android 4.1 Jelly Bean. It's important to point out that we're using the same version that was used at the Google I/O demo and that's powering the Nexus phones they handed out to attendees, but even so it's not a finalized build (but it's very close).
The first thing we noticed is that CPU performance seems to have degraded a bit - both in BenchmarkPi and in Linpack, which test single- and multi-threaded performance respectively.
None of the changes in Jelly Bean sound like they should negatively impact CPU performance, so this could be the result of some debugging-related processes eating up precious system resources.

Benchmark Pi

Lower is better
  • HTC One X (Snapdragon S4)279
  • HTC One S306
  • HTC One X (Tegra 3)338
  • Samsung Galaxy S III344
  • Huawei Ascend P1351
  • Samsung Galaxy Nexus (ICS)408
  • Samsung Galaxy Nexus (JB)447
  • Samsung Galaxy S II452
  • Sony Xperia S536
  • Sony Xperia P539
  • HTC Sensation XE583

Linpack

Higher is better
  • HTC One S210
  • HTC One X (Snapdragon S4)196
  • Samsung Galaxy S III177.1
  • HTC One X (Tegra 3)126.1
  • Huawei Ascend P197.0
  • Sony Xperia S86.4
  • Samsung Galaxy S II77.6
  • Samsung Galaxy Nexus (ICS)77.1
  • Sony Xperia P66.9
  • Samsung Galaxy Nexus (JB)63.7
  • HTC Sensation XE50.4
NenaMark 2 is an important test - we weren't quite sure which way it will go, but as turned out it went up. The Galaxy Nexus saw a nearly 20% increase in framerate after the update.
Project Butter brings a number of improvements to Android aimed at making the user interface smoother and more responsive. It seems that 3D gaming performance has gone up too.

NenaMark 2

Higher is better
  • HTC One S60.5
  • Samsung Galaxy S III58.8
  • Samsung Galaxy S II51.6
  • HTC One X (Snapdragon S4)49.1
  • HTC One X (Tegra 3)47.5
  • Sony Xperia S37.5
  • Huawei Ascend P136.7
  • Sony Xperia P29.9
  • Samsung Galaxy Nexus (JB)28.7
  • Samsung Galaxy Nexus (ICS)24
  • HTC Sensation XE23
Google updated the browser for Jelly Bean. Note that we're talking about the standard Android browser and not Chrome, which is going to be the default browser on the upcoming Nexus 7 tablet.
The updated JavaScript engine shaved off a few milliseconds from the SunSpider test. The Galaxy Nexus is now faster than a Krait-packing HTC One S, a Tegra 3-based HTC One X and even the new Apple iPad.

SunSpider

Lower is better
  • Samsung Galaxy S III1447
  • Samsung Galaxy Nexus (JB)1626
  • HTC One S1708
  • New Apple iPad1722
  • HTC One X (Tegra 3)1757
  • HTC One X (Snapdragon S4)1834
  • Huawei Ascend P11840
  • Samsung Galaxy S II1849
  • Samsung Galaxy Nexus (ICS)1863
  • Apple iPhone 4S (iOS 5.1)2217
  • Sony Xperia S2587
  • Sony Xperia P2784
  • HTC Sensation XE4404
The BrowerMark score went up a notch too, but the difference isn't all that great here. It's likely just the improvement in the JavaScript portions of the benchmark.

BrowserMark

Higher is better
  • Samsung Galaxy S III169811
  • Huawei Ascend P1127532
  • Samsung Galaxy Nexus (JB)115613
  • Samsung Galaxy S II111853
  • Samsung Galaxy Nexus (ICS)103591
  • New Apple iPad103264
  • HTC One S98435
  • HTC One X (Tegra 3)96803
  • HTC One X (Snapdragon S4)92232
  • Apple iPhone 4S88725
  • Sony Xperia S74990
  • HTC Sensation XE72498
  • Sony Xperia P72237
When the finalized version of Jelly Bean comes out, we'll re-run the tests and hopefully the CPU performance should bounce back. The improved 3D and web browsing performance is quite welcome though and it means that browsing the web on Android will become an even cooler experience.
This post sponsored by: Dr Mobiles Limited
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